01 / EXPLORE
Latest / WebGL
Experiments, interactive worlds, and the engineering behind them.
2026-10-30
igloo.inc: Inside a WebGL2 Procedural Crystal Experience igloo.inc is a striking immersive web experience built on Three.js with WebGL2 rendering, GPGPU particle systems, and Draco/KTX2 compressed 3D assets. Here’s what…
Read article ↗2026-10-30
See a volumetric nebula rendered live in your browser with ray marching, parallax stars and zero textures. One self-contained HTML file, no…
Read article ↗2026-10-30
A crystal field renders real depth of field in the browser: focus where a lens would focus, blur distant lights into bokeh discs. Interactive demo…
Read article ↗2026-10-30
A CRT boot sequence rebuilt in shaders: barrel distortion, scanlines, phosphor glow and typed terminal text, plus sound. Interactive demo in your…
Read article ↗2026-10-30
Scroll an interactive computer timeline from the 1977 TRS-80 to a 2026 neural core: eight machines rebuilt low-poly, each lit in its decade’s…
Read article ↗2026-10-30
Tour an interactive solar system from Sol out to Pluto: real relative orbital motion, moons, rings and an asteroid belt in one self-contained…
Read article ↗02 / EXPLORE
AI & Systems
Hardware builds, practical automation, infrastructure, and working with AI.
2026-10-15
Read the full series: Running AI models locally gives you privacy, no rate limits, and better per-token cost once you pass the break-even point. This is the first article in a series documenting our AI Inference Server…
Read article ↗2026-10-14
Inside the DGX Spark Cluster: 2-Node Configuration Our DGX Spark Cluster is a pair of NVIDIA DGX Spark units running distributed inference with vLLM and Ray. This is the second article in a four-part series documenting…
Read article ↗2026-10-14
Inside the DGX Spark Cluster: Single-Node Configuration The DGX Spark Cluster is a series of articles documenting each cluster size with real-world metrics, cost analysis, and operational details. This is the first…
Read article ↗03 / EXPLORE
Computing History
From the first spark of personal computing to the machines that changed everything.
2026-11-01
Bondi Blue, one USB bet, no floppy drive, and a $1,299 all-in-one that took Apple from written-off to profitable in a single year.…
Read article ↗2026-10-31
The 1993 DX2-66 setup: a case you opened yourself, a sound card, a CD-ROM, and a shareware disk called DOOM that sold the whole upgrade economy.…
Read article ↗2026-10-31
The 1984 Macintosh lost the first years and won the argument: how a fanless box with 128 KB and a one-button mouse made the graphical interface the way every computer now talks to you.…
Read article ↗2026-10-31
The 1981 IBM 5150 didn’t invent the personal computer — it invented the PC. How a secret Boca Raton team’s open-architecture bet became the standard the whole industry built to.…
Read article ↗2025-09-17
The Intel 8086, released in 1978, started the x86 family that still runs most of the world’s computers. Here’s what the chip actually was, and why the IBM PC’s 8088 version made computer…
Read article ↗2025-09-16
The real story of the 1977 Tandy TRS-80: designed in-house at Tandy, sold through Radio Shack at $599, and one of the three machines that started the personal computer…
Read article ↗04 / MONITOR
GPU & AI workstation pricing
Public-source observations checked server-side at least daily; timestamps and failure states remain visible.
GPU source pricing → · Verified AI workstation configurations →
GPU prices use GPUPriceHistory reported US minima, not independently verified retailer inventory. AI workstation offers pin the actual selected manufacturer configuration. Source freshness and collection time are separate.
06 / ABOUT
My Technology Journey and Byte IT
Hello, my name is Daymond Armstrong, and long before Byte IT existed, my technology journey began. In 1977, I sat down at a Tandy TRS80 and was instantly hooked. That first spark ignited a lifelong passion for computers and technology.
Shortly after the release of the IBM 8086, my father opened a computer service and repair shop. With the dawning of the PC era, my enthusiasm for learning and building grew even stronger.
Over the years, my career took me through leading companies such as Compaq (now HP), Cisco Systems, and others. But despite the opportunities, I often saw mismanagement and inefficiency. One of my most rewarding roles had me training teams across three countries—only to have our jobs eliminated once the training was done. That experience inspired me to form Byte IT, a company built on values of integrity, expertise, and real problem-solving.
Later, I returned to the corporate world, only to face more of the same challenges: mismanagement, short-sighted leadership, and even a mass layoff. These experiences only strengthened my belief that the IT world needs voices willing to share honest insights.
With more than 47 years of hands-on experience in PCs, networks, and countless sub-technologies, I’ve gained a perspective worth sharing. This site is where I document that technology journey—from the early days of personal computing to the innovations shaping our future.
So join me as I walk through the past, analyze the present, and look ahead to the future of technology.